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From: Frank Li To: Stefan Eichenberger , Carlos Song Cc: o.rempel@pengutronix.de, kernel@pengutronix.de, andi.shyti@kernel.org, s.hauer@pengutronix.de, festevam@gmail.com, stefan.eichenberger@toradex.com, francesco.dolcini@toradex.com, linux-i2c@vger.kernel.org, imx@lists.linux.dev, linux-arm-kernel@lists.infradead.org, linux-kernel@vger.kernel.org, stable@vger.kernel.org Subject: Re: [PATCH v1 2/2] i2c: imx: ensure no clock is generated after last read Message-ID: References: <20260218150940.131354-1-eichest@gmail.com> <20260218150940.131354-3-eichest@gmail.com> Content-Type: text/plain; charset=us-ascii Content-Disposition: inline In-Reply-To: X-ClientProxiedBy: PH8P220CA0060.NAMP220.PROD.OUTLOOK.COM (2603:10b6:510:2d9::16) To PA4PR04MB9366.eurprd04.prod.outlook.com (2603:10a6:102:2a9::8) Precedence: bulk X-Mailing-List: stable@vger.kernel.org List-Id: List-Subscribe: List-Unsubscribe: MIME-Version: 1.0 X-MS-PublicTrafficType: Email X-MS-TrafficTypeDiagnostic: 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See https://www.spamhaus.org/returnc/pub/ [172.234.253.10 listed in zen.spamhaus.org] 1.5 HEADER_FROM_DIFFERENT_DOMAINS From and EnvelopeFrom 2nd level mail domains are different -0.1 DKIM_VALID_AU Message has a valid DKIM or DK signature from author's domain -0.1 DKIM_VALID Message has at least one valid DKIM or DK signature 0.1 DKIM_SIGNED Message has a DKIM or DK signature, not necessarily valid 0.0 URIBL_ZEN_BLOCKED_OPENDNS ADMINISTRATOR NOTICE: The query to zen.spamhaus.org was blocked due to usage of an open resolver. See https://www.spamhaus.org/returnc/pub/ [URIs: nxp.com] -1.0 MAILING_LIST_MULTI Multiple indicators imply a widely-seen list manager SpamTally: Final spam score: 4 On Tue, Mar 03, 2026 at 10:14:08AM +0100, Stefan Eichenberger wrote: > Hi Frank, > > On Wed, Feb 18, 2026 at 05:37:54PM +0100, Stefan Eichenberger wrote: > > Hi Frank, > > > > On Wed, Feb 18, 2026 at 11:26:52AM -0500, Frank Li wrote: > > > On Wed, Feb 18, 2026 at 04:08:50PM +0100, Stefan Eichenberger wrote: > > > > From: Stefan Eichenberger > > > > > > > > When reading from the I2DR register, right after releasing the bus by > > > > clearing MSTA and MTX, the I2C controller might still generate an > > > > additional clock cycle which can cause devices to misbehave. Ensure to > > > > > > Do you means SCL have additional toggle? You capture waveform? > > > > > > > Yes exactly. We were able to capture the waveform when the issue > > happens. It doesn't always happen though, it depends on how much time > > passes between clearing MSTA and MTX and reading from I2DR. > > > > If you want to see the waveform, I uploaded it to our server: > > https://share.toradex.com/dwnhcrl6b9toib6 > > You can see the additional clock at the right end, after "0x17 + NAK". > > Have you had a chance to look at the waveform? Do you have any concerns > about the proposed solution? I am fine. Add carlos, who did many work about I2C. Frank > > Best regards, > Stefan From - Tue Mar 03 16:02:31 2026 X-Mozilla-Status: 0001 X-Mozilla-Status2: 00000000 Return-Path: Delivered-To: hi@josie.lol Received: from witcher.mxrouting.net by witcher.mxrouting.net with LMTP id oGOwChEGp2kRSzIAYBR5ng (envelope-from ) for ; Tue, 03 Mar 2026 16:02:25 +0000 Return-path: Envelope-to: hi@josie.lol Delivery-date: Tue, 03 Mar 2026 16:02:25 +0000 Received: from sto.lore.kernel.org ([172.232.135.74]) by witcher.mxrouting.net with esmtps (TLS1.3) tls TLS_AES_256_GCM_SHA384 (Exim 4.98) (envelope-from ) id 1vxSCW-0000000EFYt-1K9e for hi@josie.lol; Tue, 03 Mar 2026 16:02:24 +0000 Received: from smtp.subspace.kernel.org (conduit.subspace.kernel.org [100.90.174.1]) by sto.lore.kernel.org (Pos lines.push(format!(\"title \\\"{title}\\\"\"));\n }\n\n if spec.tls.is_some() {\n lines.push(\"tls /etc/soju/tls/tls.crt /etc/soju/tls/tls.key\".to_string());\n }\n\n for listener in &spec.listeners {\n lines.push(format!(\"listen {}\", listener_uri(listener)));\n }\n\n lines.push(format!(\"db postgres \\\"{db_uri}\\\"\"));\n lines.push(\"message-store db\".to_string());\n lines.push(\"auth internal\".to_string());\n\n lines.join(\"\\n\")\n}\n\nfn listener_uri(listener: &Listener) -> String {\n let addr = &listener.address;\n let host_port = if addr.starts_with(':') {\n format!(\"0.0.0.0{addr}\")\n } else {\n addr.clone()\n };\n\n if listener.tls {\n format!(\"ircs://{host_port}\")\n } else {\n format!(\"irc+insecure://{host_port}\")\n }\n}\n\n#[cfg(test)]\nmod tests 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{"parentUuid":"e2b4f6ae-1c49-46ea-96ae-8c8b67b81666","isSidechain":false,"userType":"external","cwd":"/home/josie/development/personal/soju-operator","sessionId":"6aab76e0-34b7-41ad-8632-4c3705d47bfc","version":"2.1.63","gitBranch":"HEAD","slug":"delightful-watching-hamming","type":"progress","data":{"message":{"type":"assistant","timestamp":"2026-03-03T17:05:52.621Z","message":{"model":"claude-opus-4-6","id":"msg_01M3UqW9RmcgM1nWb8MT6Rbm","type":"message","role":"assistant","content":[{"type":"tool_use","id":"toolu_0115b8SUA5FxSJaiJPZcDRWo","name":"Bash","input":{"command":"cargo test --lib resources::configmap 2>&1","description":"Run configmap tests expecting pass","timeout":120000},"caller":{"type":"direct"}}],"stop_reason":null,"stop_sequence":null,"usage":{"input_tokens":1,"cache_creation_input_tokens":198,"cache_read_input_tokens":26087,"cache_creation":{"ephemeral_5m_input_tokens":0,"ephemeral_1h_input_tokens":198},"output_tokens":1,"service_tier":"standard","inference_geo":"not_available"},"context_management":null},"requestId":"req_011CYgWd5yW5WasS6zfU3daQ","uuid":"0291b37a-f05d-4a7d-a506-c3dad305e3f8"},"normalizedMessages":[],"type":"agent_progress","prompt":"","agentId":"ac55086c39f41e97b"},"toolUseID":"agent_msg_01NcM2ZSAY6DjGxzGa6nSyQ2","parentToolUseID":"toolu_01B6hwNj3NQ3oCKHz5asHYLw","uuid":"2315aba7-091f-4294-8df9-fcb1b4449dbb","timestamp":"2026-03-03T17:05:52.621Z"} {"parentUuid":"2315aba7-091f-4294-8df9-fcb1b4449dbb","isSidechain":false,"userType":"external","cwd":"/home/josie/development/personal/soju-operator","sessionId":"6aab76e0-34b7-41ad-8632-4c3705d47bfc","version":"2.1.63","gitBranch":"HEAD","slug":"delightful-watching-hamming","type":"progress","data":{"message":{"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_0115b8SUA5FxSJaiJPZcDRWo","type":"tool_result","content":" Compiling soju-operator v0.1.0 (/home/josie/development/personal/soju-operator)\n Finished `test` profile [unoptimized + debuginfo] target(s) in 0.59s\n Running unittests src/lib.rs (target/debug/deps/soju_operator-0a506c6522b36df9)\n\nrunning 3 tests\ntest resources::configmap::tests::configmap_named_correctly ... ok\ntest resources::configmap::tests::configmap_has_owner_reference ... ok\ntest resources::configmap::tests::generates_soju_config_with_listeners ... ok\n\ntest result: ok. 3 passed; 0 failed; 0 ignored; 0 measured; 2 filtered out; finished in 0.00s","is_error":false}]},"uuid":"2aada93d-3414-4f36-b61f-1128f7b35ea0","timestamp":"2026-03-03T17:11:59.477Z"},"normalizedMessages":[],"type":"agent_progress","prompt":"","agentId":"ac55086c39f41e97b"},"toolUseID":"agent_msg_01NcM2ZSAY6DjGxzGa6nSyQ2","parentToolUseID":"toolu_01B6hwNj3NQ3oCKHz5asHYLw","uuid":"b65307d5-5fa2-428d-8fe7-5a50328f0b1c","timestamp":"2026-03-03T17:11:59.523Z"} {"parentUuid":"b65307d5-5fa2-428d-8fe7-5a50328f0b1c","isSidechain":false,"userType":"external","cwd":"/home/josie/development/personal/soju-operator","sessionId":"6aab76e0-34b7-41ad-8632-4c3705d47bfc","version":"2.1.63","gitBranch":"HEAD","slug":"delightful-watching-hamming","type":"progress","data":{"message":{"type":"assistant","timestamp":"2026-03-03T17:12:03.140Z","message":{"model":"claude-opus-4-6","id":"msg_01DxuaF8aRaALcQPGNxqBeac","type":"message","role":"assistant","content":[{"type":"tool_use","id":"toolu_01NZPrtBLTXsaNCnk9jFVsdR","name":"Bash","input":{"command":"cargo test --lib 2>&1","description":"Run all lib tests","timeout":120000},"caller":{"type":"direct"}}],"stop_reason":null,"stop_sequence":null,"usage":{"input_tokens":1,"cache_creation_input_tokens":321,"cache_read_input_tokens":26285,"cache_creation":{"ephemeral_5m_input_tokens":0,"ephemeral_1h_input_tokens":321},"output_tokens":1,"service_tier":"standard","inference_geo":"not_available"},"context_management":null},"requestId":"req_011CYgX6PqYRgg1pBPZ8zYBQ","uuid":"2549268b-1362-4777-b679-5e32416a0128"},"normalizedMessages":[],"type":"agent_progress","prompt":"","agentId":"ac55086c39f41e97b"},"toolUseID":"agent_msg_01NcM2ZSAY6DjGxzGa6nSyQ2","parentToolUseID":"toolu_01B6hwNj3NQ3oCKHz5asHYLw","uuid":"ab002550-daf4-4ea6-b370-e418b1980c1b","timestamp":"2026-03-03T17:12:03.140Z"} {"parentUuid":"ab002550-daf4-4ea6-b370-e418b1980c1b","isSidechain":false,"userType":"external","cwd":"/home/josie/development/personal/soju-operator","sessionId":"6aab76e0-34b7-41ad-8632-4c3705d47bfc","version":"2.1.63","gitBranch":"HEAD","slug":"delightful-watching-hamming","type":"progress","data":{"message":{"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01NZPrtBLTXsaNCnk9jFVsdR","type":"tool_result","content":" Finished `test` profile [unoptimized + debuginfo] target(s) in 0.07s\n Running unittests src/lib.rs (target/debug/deps/soju_operator-0a506c6522b36df9)\n\nrunning 5 tests\ntest resources::configmap::tests::configmap_has_owner_reference ... ok\ntest resources::configmap::tests::configmap_named_correctly ... ok\ntest types::tests::default_spec_has_sane_values ... ok\ntest resources::configmap::tests::generates_soju_config_with_listeners ... ok\ntest types::tests::crd_generates_valid_schema ... ok\n\ntest result: ok. 5 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s","is_error":false}]},"uuid":"3b2bc1c2-4efb-4902-b6f2-2beebe64193a","timestamp":"2026-03-03T17:12:51.861Z"},"normalizedMessages":[],"type":"agent_progress","prompt":"","agentId":"ac55086c39f41e97b"},"toolUseID":"agent_msg_com/assets/cb2006dbced0e246.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:17:14.840] [warn] The resource https://discord.com/assets/7a6a566c2e88a35d.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:17:14.840] [warn] The resource https://discord.com/assets/e52f0cba712e2fb4.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:17:14.840] [warn] The resource https://discord.com/assets/dd24010f3cf7def7.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:17:54.391] [info] [WindowVisibilityVideoManager] Incoming video enabled changed, incomingVideoEnabled = false [2026-03-03 18:18:43.340] [info] [WindowVisibilityVideoManager] Incoming video enabled changed, incomingVideoEnabled = true [2026-03-03 18:18:49.175] [warn] The resource https://discord.com/assets/189422196a4f8b53.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:18:49.176] [warn] The resource https://discord.com/assets/ce3b8055f5114434.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:18:49.176] [warn] The resource https://discord.com/assets/cb2006dbced0e246.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:18:49.176] [warn] The resource https://discord.com/assets/7a6a566c2e88a35d.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:18:49.176] [warn] The resource https://discord.com/assets/e52f0cba712e2fb4.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:18:49.176] [warn] The resource https://discord.com/assets/dd24010f3cf7def7.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:19:26.391] [info] [WindowVisibilityVideoManager] Incoming video enabled changed, incomingVideoEnabled = false [2026-03-03 18:21:02.425] [warn] The resource https://discord.com/assets/189422196a4f8b53.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:21:02.426] [warn] The resource https://discord.com/assets/ce3b8055f5114434.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:21:02.426] [warn] The resource https://discord.com/assets/cb2006dbced0e246.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:21:02.426] [warn] The resource https://discord.com/assets/7a6a566c2e88a35d.woff2 was preloaded using link preload but not used within a fewut not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:31:10.409] [warn] The resource https://discord.com/assets/dd24010f3cf7def7.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:32:17.561] [warn] The resource https://discord.com/assets/189422196a4f8b53.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:32:17.563] [warn] The resource https://discord.com/assets/ce3b8055f5114434.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:32:17.563] [warn] The resource https://discord.com/assets/cb2006dbced0e246.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:32:17.563] [warn] The resource https://discord.com/assets/7a6a566c2e88a35d.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:32:17.563] [warn] The resource https://discord.com/assets/e52f0cba712e2fb4.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:32:17.563] [warn] The resource https://discord.com/assets/dd24010f3cf7def7.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:32:34.816] [info] [WindowVisibilityVideoManager] Incoming video enabled changed, incomingVideoEnabled = true [2026-03-03 18:32:38.058] [warn] The resource https://discord.com/assets/189422196a4f8b53.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:32:38.058] [warn] The resource https://discord.com/assets/ce3b8055f5114434.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:32:38.058] [warn] The resource https://discord.com/assets/cb2006dbced0e246.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:32:38.058] [warn] The resource https://discord.com/assets/7a6a566c2e88a35d.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:32:38.058] [warn] The resource https://discord.com/assets/e52f0cba712e2fb4.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:32:38.059] [warn] The resource https://discord.com/assets/dd24010f3cf7def7.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:33:06.390] [info] [WindowVisibilityVideoManager] Incoming video enabled changed, incomingVideoEnabled = false [2026-03-03 18:33:10.435] [warn] The resource https://discord.com/assets/189422196a4f8b53.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:33:10.435] [warn] The resource https://discord.com/assets/ce3b8055f5114434.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:33:10.436] [warn] The resource https://discord.com/assets/cb2006dbced0e246.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:33:10.436] [warn] The resource https://discord.com/assets/7a6a566c2e88a35d.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:33:10.436] [warn] The resource https://discord.com/assets/e52f0cba712e2fb4.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:33:10.436] [warn] The resource https://discord.com/assets/dd24010f3cf7def7.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:33:41.594] [info] [WindowVisibilityVideoManager] Incoming video enabled changed, incomingVideoEnabled = true [2026-03-03 18:33:45.089] [warn] The resource https://discord.com/assets/189422196a4f8b53.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:33:45.090] [warn] The resource https://discord.com/assets/ce3b8055f5114434.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:33:45.090] [warn] The resource https://discord.com/assets/cb2006dbced0e246.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:33:45.090] [warn] The resource https://discord.com/assets/7a6a566c2e88a35d.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:33:45.090] [warn] The resource https://discord.com/assets/e52f0cba712e2fb4.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:33:45.090] [warn] The resource https://discord.com/assets/dd24010f3cf7def7.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:34:14.391] [info] [WindowVisibilityVideoManager] Incoming video enabled changed, incomingVideoEnabled = false [2026-03-03 18:34:37.014] [info] [WindowVisibilityVideoManager] Incoming video enabled changed, incomingVideoEnabled = true [2026-03-03 18:34:40.382] [warn] The resource https://discord.com/assets/189422196a4f8b53.woff2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. [2026-03-03 18:34:40.383] [warn] The resource https://discord.com/assets/ce3b8055f5114434.woff2 was preloaded using link preload but not used within a few seconds01NcM2ZSAY6DjGxzGa6nSyQ2","parentToolUseID":"toolu_01B6hwNj3NQ3oCKHz5asHYLw","uuid":"89fd4cb8-0e0d-441c-b916-e1e5807be3c8","timestamp":"2026-03-03T17:12:51.910Z"} 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{"parentUuid":"bdaa763f-e80a-4380-b075-507f42aeb6fb","isSidechain":false,"userType":"external","cwd":"/home/josie/development/personal/soju-operator","sessionId":"6aab76e0-34b7-41ad-8632-4c3705d47bfc","version":"2.1.63","gitBranch":"HEAD","slug":"delightful-watching-hamming","type":"progress","data":{"message":{"type":"user","message":{"role":"user","content":[{"tool_use_id":"toolu_01GSEuZMx9Yjc9cMMhYKVhqu","type":"tool_result","content":"On branch master\nUntracked files:\n (use \"git add ...\" to include in what will be committed)\n\ttarget/\n\nnothing added to commit but untracked files present (use \"git add\" to track)","is_error":false}]},"uuid":"66b169de-7d49-42da-bf02-7efbddaa7652","timestamp":"2026-03-03T17:14:15.728Z"},"normalizedMessages":[],"type":"agent_progress","prompt":"","agentId":"ac55086c39f41e97b"},"toolUseID":"agent_msg_01NcM2ZSAY6DjGxzGa6nSyQ2","parentToolUseID":"toolu_01B6hwNj3NQ3oCKHz5asHYLw/** * The `node:child_process` module provides the ability to spawn subprocesses in * a manner that is similar, but not identical, to [`popen(3)`](http://man7.org/linux/man-pages/man3/popen.3.html). This capability * is primarily provided by the {@link spawn} function: * * ```js * import { spawn } from 'node:child_process'; * const ls = spawn('ls', ['-lh', '/usr']); * * ls.stdout.on('data', (data) => { * console.log(`stdout: ${data}`); * }); * * ls.stderr.on('data', (data) => { * console.error(`stderr: ${data}`); * }); * * ls.on('close', (code) => { * console.log(`child process exited with code ${code}`); * }); * ``` * * By default, pipes for `stdin`, `stdout`, and `stderr` are established between * the parent Node.js process and the spawned subprocess. These pipes have * limited (and platform-specific) capacity. If the subprocess writes to * stdout in excess of that limit without the output being captured, the * subprocess blocks waiting for the pipe buffer to accept more data. This is * identical to the behavior of pipes in the shell. Use the `{ stdio: 'ignore' }` option if the output will not be consumed. * * The command lookup is performed using the `options.env.PATH` environment * variable if `env` is in the `options` object. Otherwise, `process.env.PATH` is * used. If `options.env` is set without `PATH`, lookup on Unix is performed * on a default search path search of `/usr/bin:/bin` (see your operating system's * manual for execvpe/execvp), on Windows the current processes environment * variable `PATH` is used. * * On Windows, environment variables are case-insensitive. Node.js * lexicographically sorts the `env` keys and uses the first one that * case-insensitively matches. Only first (in lexicographic order) entry will be * passed to the subprocess. This might lead to issues on Windows when passing * objects to the `env` option that have multiple variants of the same key, such as `PATH` and `Path`. * * The {@link spawn} method spawns the child process asynchronously, * without blocking the Node.js event loop. The {@link spawnSync} function provides equivalent functionality in a synchronous manner that blocks * the event loop until the spawned process either exits or is terminated. * * For convenience, the `node:child_process` module provides a handful of * synchronous and asynchronous alternatives to {@link spawn} and {@link spawnSync}. Each of these alternatives are implemented on * top of {@link spawn} or {@link spawnSync}. * * * {@link exec}: spawns a shell and runs a command within that * shell, passing the `stdout` and `stderr` to a callback function when * complete. * * {@link execFile}: similar to {@link exec} except * that it spawns the command directly without first spawning a shell by * default. * * {@link fork}: spawns a new Node.js process and invokes a * specified module with an IPC communication channel established that allows * sending messages between parent and child. * * {@link execSync}: a synchronous version of {@link exec} that will block the Node.js event loop. * * {@link execFileSync}: a synchronous version of {@link execFile} that will block the Node.js event loop. * * For certain use cases, such as automating shell scripts, the `synchronous counterparts` may be more convenient. In many cases, however, * the synchronous methods can have significant impact on performance due to * stalling the event loop while spawned processes complete. * @see [source](https://github.com/nodejs/node/blob/v22.x/lib/child_process.js) */ declare module "child_process" { import { ObjectEncodingOptions } from "node:fs"; import { Abortable, EventEmitter } from "node:events"; import * as dgram from "node:dgram"; import * as net from "node:net"; import { Pipe, Readable, Stream, Writable } from "node:stream"; import { URL } from "node:url"; type Serializable = string | object | number | boolean | bigint; type SendHandle = net.Socket | net.Server | dgram.Socket | undefined; /** * Instances of the `ChildProcess` represent spawned child processes. * * Instances of `ChildProcess` are not intended to be created directly. Rather, * use the {@link spawn}, {@link exec},{@link execFile}, or {@link fork} methods to create * instances of `ChildProcess`. * @since v2.2.0 */ class ChildProcess extends EventEmitter { /** * A `Writable Stream` that represents the child process's `stdin`. * * If a child process waits to read all of its input, the child will not continue * until this stream has been closed via `end()`. * * If the child was spawned with `stdio[0]` set to anything other than `'pipe'`, * then this will be `null`. * * `subprocess.stdin` is an alias for `subprocess.stdio[0]`. Both properties will * refer to the same value. * * The `subprocess.stdin` property can be `null` or `undefined` if the child process could not be successfully spawned. * @since v0.1.90 */ stdin: Writable | null; /** * A `Readable Stream` that represents the child process's `stdout`. * * If the child was spawned with `stdio[1]` set to anything other than `'pipe'`, * then this will be `null`. * * `subprocess.stdout` is an alias for `subprocess.stdio[1]`. Both properties will * refer to the same value. * * ```js * import { spawn } from 'node:child_process'; * * const subprocess = spawn('ls'); * * subprocess.stdout.on('data', (data) => { * console.log(`Received chunk ${data}`); * }); * ``` * * The `subprocess.stdout` property can be `null` or `undefined` if the child process could not be successfully spawned. * @since v0.1.90 */ stdout: Readable | null; /** * A `Readable Stream` that represents the child process's `stderr`. * * If the child was spawned with `stdio[2]` set to anything other than `'pipe'`, * then this will be `null`. * * `subprocess.stderr` is an alias for `subprocess.stdio[2]`. Both properties will * refer to the same value. * * The `subprocess.stderr` property can be `null` or `undefined` if the child process could not be successfully spawned. * @since v0.1.90 */ stderr: Readable | null; /** * The `subprocess.channel` property is a reference to the child's IPC channel. If * no IPC channel exists, this property is `undefined`. * @since v7.1.0 */ readonly channel?: Pipe | null | undefined; /** * A sparse array of pipes to the child process, corresponding with positions in * the `stdio` option passed to {@link spawn} that have been set * to the value `'pipe'`. `subprocess.stdio[0]`, `subprocess.stdio[1]`, and `subprocess.stdio[2]` are also available as `subprocess.stdin`, `subprocess.stdout`, and `subprocess.stderr`, * respectively. * * In the following example, only the child's fd `1` (stdout) is configured as a * pipe, so only the parent's `subprocess.stdio[1]` is a stream, all other values * in the array are `null`. * * ```js * import assert from 'node:assert'; * import fs from 'node:fs'; * import child_process from 'node:child_process'; * * const subprocess = child_process.spawn('ls', { * stdio: [ * 0, // Use parent's stdin for child. * 'pipe', // Pipe child's stdout to parent. * fs.openSync('err.out', 'w'), // Direct child's stderr to a file. * ], * }); * * assert.strictEqual(subprocess.stdio[0], null); * assert.strictEqual(subprocess.stdio[0], subprocess.stdin); * * assert(subprocess.stdout); * assert.strictEqual(subprocess.stdio[1], subprocess.stdout); * * assert.strictEqual(subprocess.stdio[2], null); * assert.strictEqual(subprocess.stdio[2], subprocess.stderr); * ``` * * The `subprocess.stdio` property can be `undefined` if the child process could * not be successfully spawned. * @since v0.7.10 */ readonly stdio: [ Writable | null, // stdin Readable | null, // stdout Readable | null, // stderr Readable | Writable | null | undefined, // extra Readable | Writable | null | undefined, // extra ]; /** * The `subprocess.killed` property indicates whether the child process * successfully received a signal from `subprocess.kill()`. The `killed` property * does not indicate that the child process has been terminated. * @since v0.5.10 */ readonly killed: boolean; /** * Returns the process identifier (PID) of the child process. If the child process * fails to spawn due to errors, then the value is `undefined` and `error` is * emitted. * * ```js * import { spawn } from 'node:child_process'; * const grep = spawn('grep', ['ssh']); * * console.log(`Spawned child pid: ${grep.pid}`); * grep.stdin.end(); * ``` * @since v0.1.90 */ readonly pid?: number | undefined; /** * The `subprocess.connected` property indicates whether it is still possible to * send and receive messages from a child process. When `subprocess.connected` is `false`, it is no longer possible to send or receive messages. * @since v0.7.2 */ readonly connected: boolean; /** * The `subprocess.exitCode` property indicates the exit code of the child process. * If the child process is still running, the field will be `null`. */ readonly exitCode: number | null; /** * The `subprocess.signalCode` property indicates the signal received by * the child process if any, else `null`. */ readonly signalCode: NodeJS.Signals | null; /** * The `subprocess.spawnargs` property represents the full list of command-line * arguments the child process was launched with. */ readonly spawnargs: string[]; /** * The `subprocess.spawnfile` property indicates the executable file name of * the child process that is launched. * * For {@link fork}, its value will be equal to `process.execPath`. * For {@link spawn}, its value will be the name of * the executable file. * For {@link exec}, its value will be the name of the shell * in which the child process is launched. */ readonly spawnfile: string; /** * The `subprocess.kill()` method sends a signal to the child process. If no * argument is given, the process will be sent the `'SIGTERM'` signal. See [`signal(7)`](http://man7.org/linux/man-pages/man7/signal.7.html) for a list of available signals. This function * returns `true` if [`kill(2)`](http://man7.org/linux/man-pages/man2/kill.2.html) succeeds, and `false` otherwise. * * ```js * import { spawn } from 'node:child_process'; * const grep = spawn('grep', ['ssh']); * * grep.on('close', (code, signal) => { * console.log( * `child process terminated due to receipt of signal ${signal}`); * }); * * // Send SIGHUP to process. * grep.kill('SIGHUP'); * ``` * * The `ChildProcess` object may emit an `'error'` event if the signal * cannot be delivered. Sending a signal to a child process that has already exited * is not an error but may have unforeseen consequences. Specifically, if the * process identifier (PID) has been reassigned to another process, the signal will * be delivered to that process instead which can have unexpected results. * * While the function is called `kill`, the signal delivered to the child process * may not actually terminate the process. * * See [`kill(2)`](http://man7.org/linux/man-pages/man2/kill.2.html) for reference. * * On Windows, where POSIX signals do not exist, the `signal` argument will be * ignored, and the process will be killed forcefully and abruptly (similar to `'SIGKILL'`). * See `Signal Events` for more details. * * On Linux, child processes of child processes will not be terminated * when attempting to kill their parent. This is likely to happen when running a * new process in a shell or with the use of the `shell` option of `ChildProcess`: * * ```js * 'use strict'; * import { spawn } from 'node:child_process'; * * const subprocess = spawn( * 'sh', * [ * '-c', * `node -e "setInterval(() => { * console.log(process.pid, 'is alive') * }, 500);"`, * ], { * stdio: ['inherit', 'inherit', 'inherit'], * }, * ); * * setTimeout(() => { * subprocess.kill(); // Does not terminate the Node.js process in the shell. * }, 2000); * ``` * @since v0.1.90 */ kill(signal?: NodeJS.Signals | number): boolean; /** * Calls {@link ChildProcess.kill} with `'SIGTERM'`. * @since v20.5.0 */ [Symbol.dispose](): void; /** * When an IPC channel has been established between the parent and child ( * i.e. when using {@link fork}), the `subprocess.send()` method can * be used to send messages to the child process. When the child process is a * Node.js instance, these messages can be received via the `'message'` event. * * The message goes through serialization and parsing. The resulting * message might not be the same as what is originally sent. * * For example, in the parent script: * * ```js * import cp from 'node:child_process'; * const n = cp.fork(`${__dirname}/sub.js`); * * n.on('message', (m) => { * console.log('PARENT got message:', m); * }); * * // Causes the child to print: CHILD got message: { hello: 'world' } * n.send({ hello: 'world' }); * ``` * * And then the child script, `'sub.js'` might look like this: * * ```js * process.on('message', (m) => { * console.log('CHILD got message:', m); * }); * * // Causes the parent to print: PARENT got message: { foo: 'bar', baz: null } * process.send({ foo: 'bar', baz: NaN }); * ``` * * Child Node.js processes will have a `process.send()` method of their own * that allows the child to send messages back to the parent. * * There is a special case when sending a `{cmd: 'NODE_foo'}` message. Messages * containing a `NODE_` prefix in the `cmd` property are reserved for use within * Node.js core and will not be emitted in the child's `'message'` event. Rather, such messages are emitted using the `'internalMessage'` event and are consumed internally by Node.js. * Applications should avoid using such messages or listening for `'internalMessage'` events as it is subject to change without notice. * * The optional `sendHandle` argument that may be passed to `subprocess.send()` is * for passing a TCP server or socket object to the child process. The child will * receive the object as the second argument passed to the callback function * registered on the `'message'` event. Any data that is received and buffered in * the socket will not be sent to the child. Sending IPC sockets is not supported on Windows. * * The optional `callback` is a function that is invoked after the message is * sent but before the child may have received it. The function is called with a * single argument: `null` on success, or an `Error` object on failure. * * If no `callback` function is provided and the message cannot be sent, an `'error'` event will be emitted by the `ChildProcess` object. This can * happen, for instance, when the child process has already exited. * * `subprocess.send()` will return `false` if the channel has closed or when the * backlog of unsent messages exceeds a threshold that makes it unwise to send * more. Otherwise, the method returns `true`. The `callback` function can be * used to implement flow control. * * #### Example: sending a server object * * The `sendHandle` argument can be used, for instance, to pass the handle of * a TCP server object to the child process as illustrated in the example below: * * ```js * import { createServer } from 'node:net'; * import { fork } from 'node:child_process'; * const subprocess = fork('subprocess.js'); * * // Open up the server object and send the handle. * const server = createServer(); * server.on('connection', (socket) => { * socket.end('handled by parent'); * }); * server.listen(1337, () => { * subprocess.send('server', server); * }); * ``` * * The child would then receive the server object as: * * ```js * process.on('message', (m, server) => { * if (m === 'server') { * server.on('connection', (socket) => { * socket.end('handled by child'); * }); * } * }); * ``` * * Once the server is now shared between the parent and child, some connections * can be handled by the parent and some by the child. * * While the example above uses a server created using the `node:net` module, `node:dgram` module servers use exactly the same workflow with the exceptions of * listening on a `'message'` event instead of `'connection'` and using `server.bind()` instead of `server.listen()`. This is, however, only * supported on Unix platforms. * * #### Example: sending a socket object * * Similarly, the `sendHandler` argument can be used to pass the handle of a * socket to the child process. The example below spawns two children that each * handle connections with "normal" or "special" priority: * * ```js * import { createServer } from 'node:net'; * import { fork } from 'node:child_process'; * const normal = fork('subprocess.js', ['normal']); * const special = fork('subprocess.js', ['special']); * * // Open up the server and send sockets to child. Use pauseOnConnect to prevent * // the sockets from being read before they are sent to the child process. * const server = createServer({ pauseOnConnect: true }); * server.on('connection', (socket) => { * * // If this is special priority... * if (socket.remoteAddress === '74.125.127.100') { * special.send('socket', socket); * return; * } * // This is normal priority. * normal.send('socket', socket); * }); * server.listen(1337); * ``` * * The `subprocess.js` would receive the socket handle as the second argument * passed to the event callback function: * * ```js * process.on('message', (m, socket) => { * if (m === 'socket') { * if (socket) { * // Check that the client socket exists. * // It is possible for the socket to be closed between the time it is * // sent and the time it is received in the child process. * socket.end(`Request handled with ${process.argv[2]} priority`); * } * } * }); * ``` * * Do not use `.maxConnections` on a socket that has been passed to a subprocess. * The parent cannot track when the socket is destroyed. * * Any `'message'` handlers in the subprocess should verify that `socket` exists, * as the connection may have been closed during the time it takes to send the * connection to the child. * @since v0.5.9 * @param sendHandle `undefined`, or a [`net.Socket`](https://nodejs.org/docs/latest-v22.x/api/net.html#class-netsocket), [`net.Server`](https://nodejs.org/docs/latest-v22.x/api/net.html#class-netserver), or [`dgram.Socket`](https://nodejs.org/docs/latest-v22.x/api/dgram.html#class-dgramsocket) object. * @param options The `options` argument, if present, is an object used to parameterize the sending of certain types of handles. `options` supports the following properties: */ send(message: Serializable, callback?: (error: Error | null) => void): boolean; send(message: Serializable, sendHandle?: SendHandle, callback?: (error: Error | null) => void): boolean; send( message: Serializable, sendHandle?: SendHandle, options?: MessageOptions, callback?: (error: Error | null) => void, ): boolean; /** * Closes the IPC channel between parent and child, allowing the child to exit * gracefully once there are no other connections keeping it alive. After calling * this method the `subprocess.connected` and `process.connected` properties in * both the parent and child (respectively) will be set to `false`, and it will be * no longer possible to pass messages between the processes. * * The `'disconnect'` event will be emitted when there are no messages in the * process of being received. This will most often be triggered immediately after * calling `subprocess.disconnect()`. * * When the child process is a Node.js instance (e.g. spawned using {@link fork}), the `process.disconnect()` method can be invoked * within the child process to close the IPC channel as well. * @since v0.7.2 */ disconnect(): void; /** * By default, the parent will wait for the detached child to exit. To prevent the * parent from waiting for a given `subprocess` to exit, use the `subprocess.unref()` method. Doing so will cause the parent's event loop to not * include the child in its reference count, allowing the parent to exit * independently of the child, unless there is an established IPC channel between * the child and the parent. * * ```js * import { spawn } from 'node:child_process'; * * const subprocess = spawn(process.argv[0], ['child_program.js'], { * detached: true, * stdio: 'ignore', * }); * * subprocess.unref(); * ``` * @since v0.7.10 */ unref(): void; /** * Calling `subprocess.ref()` after making a call to `subprocess.unref()` will * restore the removed reference count for the child process, forcing the parent * to wait for the child to exit before exiting itself. * * ```js * import { spawn } from 'node:child_process'; * * const subprocess = spawn(process.argv[0], ['child_program.js'], { * detached: true, * stdio: 'ignore', * }); * * subprocess.unref(); * subprocess.ref(); * ``` * @since v0.7.10 */ ref(): void; /** * events.EventEmitter * 1. close * 2. disconnect * 3. error * 4. exit * 5. message * 6. spawn */ addListener(event: string, listener: (...args: any[]) => void): this; addListener(event: "close", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this; addListener(event: "disconnect", listener: () => void): this; addListener(event: "error", listener: (err: Error) => void): this; addListener(event: "exit", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this; addListener(event: "message", listener: (message: Serializable, sendHandle: SendHandle) => void): this; addListener(event: "spawn", listener: () => void): this; emit(event: string | symbol, ...args: any[]): boolean; emit(event: "close", code: number | null, signal: NodeJS.Signals | null): boolean; emit(event: "disconnect"): boolean; emit(event: "error", err: Error): boolean; emit(event: "exit", code: number | null, signal: NodeJS.Signals | null): boolean; emit(event: "message", message: Serializable, sendHandle: SendHandle): boolean; emit(event: "spawn", listener: () => void): boolean; on(event: string, listener: (...args: any[]) => void): this; on(event: "close", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this; on(event: "disconnect", listener: () => void): this; on(event: "error", listener: (err: Error) => void): this; on(event: "exit", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this; on(event: "message", listener: (message: Serializable, sendHandle: SendHandle) => void): this; on(event: "spawn", listener: () => void): this; once(event: string, listener: (...args: any[]) => void): this; once(event: "close", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this; once(event: "disconnect", listener: () => void): this; once(event: "error", listener: (err: Error) => void): this; once(event: "exit", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this; once(event: "message", listener: (message: Serializable, sendHandle: SendHandle) => void): this; once(event: "spawn", listener: () => void): this; prependListener(event: string, listener: (...args: any[]) => void): this; prependListener(event: "close", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this; prependListener(event: "disconnect", listener: () => void): this; prependListener(event: "error", listener: (err: Error) => void): this; prependListener(event: "exit", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this; prependListener(event: "message", listener: (message: Serializable, sendHandle: SendHandle) => void): this; prependListener(event: "spawn", listener: () => void): this; prependOnceListener(event: string, listener: (...args: any[]) => void): this; prependOnceListener( event: "close", listener: (code: number | null, signal: NodeJS.Signals | null) => void, ): this; prependOnceListener(event: "disconnect", listener: () => void): this; prependOnceListener(event: "error", listener: (err: Error) => void): this; prependOnceListener( event: "exit", listener: (code: number | null, signal: NodeJS.Signals | null) => void, ): this; prependOnceListener(event: "message", listener: (message: Serializable, sendHandle: SendHandle) => void): this; prependOnceListener(event: "spawn", listener: () => void): this; } // return this object when stdio option is undefined or not specified interface ChildProcessWithoutNullStreams extends ChildProcess { stdin: Writable; stdout: Readable; stderr: Readable; readonly stdio: [ Writable, Readable, Readable, // stderr Readable | Writable | null | undefined, // extra, no modification Readable | Writable | null | undefined, // extra, no modification ]; } // return this object when stdio option is a tuple of 3 interface ChildProcessByStdio extends ChildProcess { stdin: I; stdout: O; stderr: E; readonly stdio: [ I, O, E, Readable | Writable | null | undefined, // extra, no modification Readable | Writable | null | undefined, // extra, no modification ]; } interface MessageOptions { keepOpen?: boolean | undefined; } type IOType = "overlapped" | "pipe" | "ignore" | "inherit"; type StdioOptions = IOType | Array; type SerializationType = "json" | "advanced"; interface MessagingOptions extends Abortable { /** * Specify the kind of serialization used for sending messages between processes. * @default 'json' */ serialization?: SerializationType | undefined; /** * The signal value to be used when the spawned process will be killed by the abort signal. * @default 'SIGTERM' */ killSignal?: NodeJS.Signals | number | undefined; /** * In milliseconds the maximum amount of time the process is allowed to run. */ timeout?: number | undefined; } interface ProcessEnvOptions { uid?: number | undefined; gid?: number | undefined; cwd?: string | URL | undefined; env?: NodeJS.ProcessEnv | undefined; } interface CommonOptions extends ProcessEnvOptions { /** * @default false */ windowsHide?: boolean | undefined; /** * @default 0 */ timeout?: number | undefined; } interface CommonSpawnOptions extends CommonOptions, MessagingOptions, Abortable { argv0?: string | undefined; /** * Can be set to 'pipe', 'inherit', 'overlapped', or 'ignore', or an array of these strings. * If passed as an array, the first element is used for `stdin`, the second for * `stdout`, and the third for `stderr`. A fourth element can be used to * specify the `stdio` behavior beyond the standard streams. See * {@link ChildProcess.stdio} for more information. * * @default 'pipe' */ stdio?: StdioOptions | undefined; shell?: boolean | string | undefined; windowsVerbatimArguments?: boolean | undefined; } interface SpawnOptions extends CommonSpawnOptions { detached?: boolean | undefined; } interface SpawnOptionsWithoutStdio extends SpawnOptions { stdio?: StdioPipeNamed | StdioPipe[] | undefined; } type StdioNull = "inherit" | "ignore" | Stream; type StdioPipeNamed = "pipe" | "overlapped"; type StdioPipe = undefined | null | StdioPipeNamed; interface SpawnOptionsWithStdioTuple< Stdin extends StdioNull | StdioPipe, Stdout extends StdioNull | StdioPipe, Stderr extends StdioNull | StdioPipe, > extends SpawnOptions { stdio: [Stdin, Stdout, Stderr]; } /** * The `child_process.spawn()` method spawns a new process using the given `command`, with command-line arguments in `args`. If omitted, `args` defaults * to an empty array. * * **If the `shell` option is enabled, do not pass unsanitized user input to this** * **function. Any input containing shell metacharacters may be used to trigger** * **arbitrary command execution.** * * A third argument may be used to specify additional options, with these defaults: * * ```js * const defaults = { * cwd: undefined, * env: process.env, * }; * ``` * * Use `cwd` to specify the working directory from which the process is spawned. * If not given, the default is to inherit the current working directory. If given, * but the path does not exist, the child process emits an `ENOENT` error * and exits immediately. `ENOENT` is also emitted when the command * does not exist. * * Use `env` to specify environment variables that will be visible to the new * process, the default is `process.env`. * * `undefined` values in `env` will be ignored. * * Example of running `ls -lh /usr`, capturing `stdout`, `stderr`, and the * exit code: * * ```js * import { spawn } from 'node:child_process'; * const ls = spawn('ls', ['-lh', '/usr']); * * ls.stdout.on('data', (data) => { * console.log(`stdout: ${data}`); * }); * * ls.stderr.on('data', (data) => { * console.error(`stderr: ${data}`); * }); * * ls.on('close', (code) => { * console.log(`child process exited with code ${code}`); * }); * ``` * * Example: A very elaborate way to run `ps ax | grep ssh` * * ```js * import { spawn } from 'node:child_process'; * const ps = spawn('ps', ['ax']); * const grep = spawn('grep', ['ssh']); * * ps.stdout.on('data', (data) => { * grep.stdin.write(data); * }); * * ps.stderr.on('data', (data) => { * console.error(`ps stderr: ${data}`); * }); * * ps.on('close', (code) => { * if (code !== 0) { * console.log(`ps process exited with code ${code}`); * } * grep.stdin.end(); * }); * * grep.stdout.on('data', (data) => { * console.log(data.toString()); * }); * * grep.stderr.on('data', (data) => { * console.error(`grep stderr: ${data}`); * }); * * grep.on('close', (code) => { * if (code !== 0) { * console.log(`grep process exited with code ${code}`); * } * }); * ``` * * Example of checking for failed `spawn`: * * ```js * import { spawn } from 'node:child_process'; * const subprocess = spawn('bad_command'); * * subprocess.on('error', (err) => { * console.error('Failed to start subprocess.'); * }); * ``` * * Certain platforms (macOS, Linux) will use the value of `argv[0]` for the process * title while others (Windows, SunOS) will use `command`. * * Node.js overwrites `argv[0]` with `process.execPath` on startup, so `process.argv[0]` in a Node.js child process will not match the `argv0` parameter passed to `spawn` from the parent. Retrieve * it with the `process.argv0` property instead. * * If the `signal` option is enabled, calling `.abort()` on the corresponding `AbortController` is similar to calling `.kill()` on the child process except * the error passed to the callback will be an `AbortError`: * * ```js * import { spawn } from 'node:child_process'; * const controller = new AbortController(); * const { signal } = controller; * const grep = spawn('grep', ['ssh'], { signal }); * grep.on('error', (err) => { * // This will be called with err being an AbortError if the controller aborts * }); * controller.abort(); // Stops the child process * ``` * @since v0.1.90 * @param command The command to run. * @param args List of string arguments. */ function spawn(command: string, options?: SpawnOptionsWithoutStdio): ChildProcessWithoutNullStreams; function spawn( command: string, options: SpawnOptionsWithStdioTuple, ): ChildProcessByStdio; function spawn( command: string, options: SpawnOptionsWithStdioTuple, ): ChildProcessByStdio; function spawn( command: string, options: SpawnOptionsWithStdioTuple, ): ChildProcessByStdio; function spawn( command: string, options: SpawnOptionsWithStdioTuple, ): ChildProcessByStdio; function spawn( command: string, options: SpawnOptionsWithStdioTuple, ): ChildProcessByStdio; function spawn( command: string, options: SpawnOptionsWithStdioTuple, ): ChildProcessByStdio; function spawn( command: string, options: SpawnOptionsWithStdioTuple, ): ChildProcessByStdio; function spawn( command: string, options: SpawnOptionsWithStdioTuple, ): ChildProcessByStdio; function spawn(command: string, options: SpawnOptions): ChildProcess; // overloads of spawn with 'args' function spawn( command: string, args?: readonly string[], options?: SpawnOptionsWithoutStdio, ): ChildProcessWithoutNullStreams; function spawn( command: string, args: readonly string[], options: SpawnOptionsWithStdioTuple, ): ChildProcessByStdio; function spawn( command: string, args: readonly string[], options: SpawnOptionsWithStdioTuple, ): ChildProcessByStdio; function spawn( command: string, args: readonly string[], options: SpawnOptionsWithStdioTuple, ): ChildProcessByStdio; function spawn( command: string, args: readonly string[], options: SpawnOptionsWithStdioTuple, ): ChildProcessByStdio; function spawn( command: string, args: readonly string[], options: SpawnOptionsWithStdioTuple, ): ChildProcessByStdio; function spawn( command: string, args: readonly string[], options: SpawnOptionsWithStdioTuple, ): ChildProcessByStdio; function spawn( command: string, args: readonly string[], options: SpawnOptionsWithStdioTuple, ): ChildProcessByStdio; function spawn( command: string, args: readonly string[], options: SpawnOptionsWithStdioTuple, ): ChildProcessByStdio; function spawn(command: string, args: readonly string[], options: SpawnOptions): ChildProcess; interface ExecOptions extends CommonOptions { shell?: string | undefined; signal?: AbortSignal | undefined; maxBuffer?: number | undefined; killSignal?: NodeJS.Signals | number | undefined; } interface ExecOptionsWithStringEncoding extends ExecOptions { encoding: BufferEncoding; } interface ExecOptionsWithBufferEncoding extends ExecOptions { encoding: BufferEncoding | null; // specify `null`. } interface ExecException extends Error { cmd?: string | undefined; killed?: boolean | undefined; code?: number | undefined; signal?: NodeJS.Signals | undefined; stdout?: string; stderr?: string; } /** * Spawns a shell then executes the `command` within that shell, buffering any * generated output. The `command` string passed to the exec function is processed * directly by the shell and special characters (vary based on [shell](https://en.wikipedia.org/wiki/List_of_command-line_interpreters)) * need to be dealt with accordingly: * * ```js * import { exec } from 'node:child_process'; * * exec('"/path/to/test file/test.sh" arg1 arg2'); * // Double quotes are used so that the space in the path is not interpreted as * // a delimiter of multiple arguments. * * exec('echo "The \\$HOME variable is $HOME"'); * // The $HOME variable is escaped in the first instance, but not in the second. * ``` * * **Never pass unsanitized user input to this function. Any input containing shell** * **metacharacters may be used to trigger arbitrary command execution.** * * If a `callback` function is provided, it is called with the arguments `(error, stdout, stderr)`. On success, `error` will be `null`. On error, `error` will be an instance of `Error`. The * `error.code` property will be * the exit code of the process. By convention, any exit code other than `0` indicates an error. `error.signal` will be the signal that terminated the * process. * * The `stdout` and `stderr` arguments passed to the callback will contain the * stdout and stderr output of the child process. By default, Node.js will decode * the output as UTF-8 and pass strings to the callback. The `encoding` option * can be used to specify the character encoding used to decode the stdout and * stderr output. If `encoding` is `'buffer'`, or an unrecognized character * encoding, `Buffer` objects will be passed to the callback instead. * * ```js * import { exec } from 'node:child_process'; * exec('cat *.js missing_file | wc -l', (error, stdout, stderr) => { * if (error) { * console.error(`exec error: ${error}`); * return; * } * console.log(`stdout: ${stdout}`); * console.error(`stderr: ${stderr}`); * }); * ``` * * If `timeout` is greater than `0`, the parent will send the signal * identified by the `killSignal` property (the default is `'SIGTERM'`) if the * child runs longer than `timeout` milliseconds. * * Unlike the [`exec(3)`](http://man7.org/linux/man-pages/man3/exec.3.html) POSIX system call, `child_process.exec()` does not replace * the existing process and uses a shell to execute the command. * * If this method is invoked as its `util.promisify()` ed version, it returns * a `Promise` for an `Object` with `stdout` and `stderr` properties. The returned `ChildProcess` instance is attached to the `Promise` as a `child` property. In * case of an error (including any error resulting in an exit code other than 0), a * rejected promise is returned, with the same `error` object given in the * callback, but with two additional properties `stdout` and `stderr`. * * ```js * import util from 'node:util'; * import child_process from 'node:child_process'; * const exec = util.promisify(child_process.exec); * * async function lsExample() { * const { stdout, stderr } = await exec('ls'); * console.log('stdout:', stdout); * console.error('stderr:', stderr); * } * lsExample(); * ``` * * If the `signal` option is enabled, calling `.abort()` on the corresponding `AbortController` is similar to calling `.kill()` on the child process except * the error passed to the callback will be an `AbortError`: * * ```js * import { exec } from 'node:child_process'; * const controller = new AbortController(); * const { signal } = controller; * const child = exec('grep ssh', { signal }, (error) => { * console.error(error); // an AbortError * }); * controller.abort(); * ``` * @since v0.1.90 * @param command The command to run, with space-separated arguments. * @param callback called with the output when process terminates. */ function exec( command: string, callback?: (error: ExecException | null, stdout: string, stderr: string) => void, ): ChildProcess; // `options` with `"buffer"` or `null` for `encoding` means stdout/stderr are definitely `Buffer`. function exec( command: string, options: { encoding: "buffer" | null; } & ExecOptions, callback?: (error: ExecException | null, stdout: Buffer, stderr: Buffer) => void, ): ChildProcess; // `options` with well known `encoding` means stdout/stderr are definitely `string`. function exec( command: string, options: { encoding: BufferEncoding; } & ExecOptions, callback?: (error: ExecException | null, stdout: string, stderr: string) => void, ): ChildProcess; // `options` with an `encoding` whose type is `string` means stdout/stderr could either be `Buffer` or `string`. // There is no guarantee the `encoding` is unknown as `string` is a superset of `BufferEncoding`. function exec( command: string, options: { encoding: BufferEncoding; } & ExecOptions, callback?: (error: ExecException | null, stdout: string | Buffer, stderr: string | Buffer) => void, ): ChildProcess; // `options` without an `encoding` means stdout/stderr are definitely `string`. function exec( command: string, options: ExecOptions, callback?: (error: ExecException | null, stdout: string, stderr: string) => void, ): ChildProcess; // fallback if nothing else matches. Worst case is always `string | Buffer`. function exec( command: string, options: (ObjectEncodingOptions & ExecOptions) | undefined | null, callback?: (error: ExecException | null, stdout: string | Buffer, stderr: string | Buffer) => void, ): ChildProcess; interface PromiseWithChild extends Promise { child: ChildProcess; } namespace exec { function __promisify__(command: string): PromiseWithChild<{ stdout: string; stderr: string; }>; function __promisify__( command: string, options: { encoding: "buffer" | null; } & ExecOptions, ): PromiseWithChild<{ stdout: Buffer; stderr: Buffer; }>; function __promisify__( command: string, options: { encoding: BufferEncoding; } & ExecOptions, ): PromiseWithChild<{ stdout: string; stderr: string; }>; function __promisify__( command: string, options: ExecOptions, ): PromiseWithChild<{ stdout: string; stderr: string; }>; function __promisify__( command: string, options?: (ObjectEncodingOptions & ExecOptions) | null, ): PromiseWithChild<{ stdout: string | Buffer; stderr: string | Buffer; }>; } interface ExecFileOptions extends CommonOptions, Abortable { maxBuffer?: number | undefined; killSignal?: NodeJS.Signals | number | undefined; windowsVerbatimArguments?: boolean | undefined; shell?: boolean | string | undefined; signal?: AbortSignal | undefined; } interface ExecFileOptionsWithStringEncoding extends ExecFileOptions { encoding: BufferEncoding; } interface ExecFileOptionsWithBufferEncoding extends ExecFileOptions { encoding: "buffer" | null; } interface ExecFileOptionsWithOtherEncoding extends ExecFileOptions { encoding: BufferEncoding; } type ExecFileException = & Omit & Omit & { code?: string | number | undefined | null }; /** * The `child_process.execFile()` function is similar to {@link exec} except that it does not spawn a shell by default. Rather, the specified * executable `file` is spawned directly as a new process making it slightly more * efficient than {@link exec}. * * The same options as {@link exec} are supported. Since a shell is * not spawned, behaviors such as I/O redirection and file globbing are not * supported. * * ```js * import { execFile } from 'node:child_process'; * const child = execFile('node', ['--version'], (error, stdout, stderr) => { * if (error) { * throw error; * } * console.log(stdout); * }); * ``` * * The `stdout` and `stderr` arguments passed to the callback will contain the * stdout and stderr output of the child process. By default, Node.js will decode * the output as UTF-8 and pass strings to the callback. The `encoding` option * can be used to specify the character encoding used to decode the stdout and * stderr output. If `encoding` is `'buffer'`, or an unrecognized character * encoding, `Buffer` objects will be passed to the callback instead. * * If this method is invoked as its `util.promisify()` ed version, it returns * a `Promise` for an `Object` with `stdout` and `stderr` properties. The returned `ChildProcess` instance is attached to the `Promise` as a `child` property. In * case of an error (including any error resulting in an exit code other than 0), a * rejected promise is returned, with the same `error` object given in the * callback, but with two additional properties `stdout` and `stderr`. * * ```js * import util from 'node:util'; * import child_process from 'node:child_process'; * const execFile = util.promisify(child_process.execFile); * async function getVersion() { * const { stdout } = await execFile('node', ['--version']); * console.log(stdout); * } * getVersion(); * ``` * * **If the `shell` option is enabled, do not pass unsanitized user input to this** * **function. Any input containing shell metacharacters may be used to trigger** * **arbitrary command execution.** * * If the `signal` option is enabled, calling `.abort()` on the corresponding `AbortController` is similar to calling `.kill()` on the child process except * the error passed to the callback will be an `AbortError`: * * ```js * import { execFile } from 'node:child_process'; * const controller = new AbortController(); * const { signal } = controller; * const child = execFile('node', ['--version'], { signal }, (error) => { * console.error(error); // an AbortError * }); * controller.abort(); * ``` * @since v0.1.91 * @param file The name or path of the executable file to run. * @param args List of string arguments. * @param callback Called with the output when process terminates. */ function execFile(file: string): ChildProcess; function execFile( file: string, options: (ObjectEncodingOptions & ExecFileOptions) | undefined | null, ): ChildProcess; function execFile(file: string, args?: readonly string[] | null): ChildProcess; function execFile( file: string, args: readonly string[] | undefined | null, options: (ObjectEncodingOptions & ExecFileOptions) | undefined | null, ): ChildProcess; // no `options` definitely means stdout/stderr are `string`. function execFile( file: string, callback: (error: ExecFileException | null, stdout: string, stderr: string) => void, ): ChildProcess; function execFile( file: string, args: readonly string[] | undefined | null, callback: (error: ExecFileException | null, stdout: string, stderr: string) => void, ): ChildProcess; // `options` with `"buffer"` or `null` for `encoding` means stdout/stderr are definitely `Buffer`. function execFile( file: string, options: ExecFileOptionsWithBufferEncoding, callback: (error: ExecFileException | null, stdout: Buffer, stderr: Buffer) => void, ): ChildProcess; function execFile( file: string, args: readonly string[] | undefined | null, options: ExecFileOptionsWithBufferEncoding, callback: (error: ExecFileException | null, stdout: Buffer, stderr: Buffer) => void, ): ChildProcess; // `options` with well known `encoding` means stdout/stderr are definitely `string`. function execFile( file: string, options: ExecFileOptionsWithStringEncoding, callback: (error: ExecFileException | null, stdout: string, stderr: string) => void, ): ChildProcess; function execFile( file: string, args: readonly string[] | undefined | null, options: ExecFileOptionsWithStringEncoding, callback: (error: ExecFileException | null, stdout: string, stderr: string) => void, ): ChildProcess; // `options` with an `encoding` whose type is `string` means stdout/stderr could either be `Buffer` or `string`. // There is no guarantee the `encoding` is unknown as `string` is a superset of `BufferEncoding`. function execFile( file: string, options: ExecFileOptionsWithOtherEncoding, callback: (error: ExecFileException | null, stdout: string | Buffer, stderr: string | Buffer) => void, ): ChildProcess; function execFile( file: string, args: readonly string[] | undefined | null, options: ExecFileOptionsWithOtherEncoding, callback: (error: ExecFileException | null, stdout: string | Buffer, stderr: string | Buffer) => void, ): ChildProcess; // `options` without an `encoding` means stdout/stderr are definitely `string`. function execFile( file: string, options: ExecFileOptions, callback: (error: ExecFileException | null, stdout: string, stderr: string) => void, ): ChildProcess; function execFile( file: string, args: readonly string[] | undefined | null, options: ExecFileOptions, callback: (error: ExecFileException | null, stdout: string, stderr: string) => void, ): ChildProcess; // fallback if nothing else matches. Worst case is always `string | Buffer`. function execFile( file: string, options: (ObjectEncodingOptions & ExecFileOptions) | undefined | null, callback: | ((error: ExecFileException | null, stdout: string | Buffer, stderr: string | Buffer) => void) | undefined | null, ): ChildProcess; function execFile( file: string, args: readonly string[] | undefined | null, options: (ObjectEncodingOptions & ExecFileOptions) | undefined | null, callback: | ((error: ExecFileException | null, stdout: string | Buffer, stderr: string | Buffer) => void) | undefined | null, ): ChildProcess; namespace execFile { function __promisify__(file: string): PromiseWithChild<{ stdout: string; stderr: string; }>; function __promisify__( file: string, args: readonly string[] | undefined | null, ): PromiseWithChild<{ stdout: string; stderr: string; }>; function __promisify__( file: string, options: ExecFileOptionsWithBufferEncoding, ): PromiseWithChild<{ stdout: Buffer; stderr: Buffer; }>; function __promisify__( file: string, args: readonly string[] | undefined | null, options: ExecFileOptionsWithBufferEncoding, ): PromiseWithChild<{ stdout: Buffer; stderr: Buffer; }>; function __promisify__( file: string, options: ExecFileOptionsWithStringEncoding, ): PromiseWithChild<{ stdout: string; stderr: string; }>; function __promisify__( file: string, args: readonly string[] | undefined | null, options: ExecFileOptionsWithStringEncoding, ): PromiseWithChild<{ stdout: string; stderr: string; }>; function __promisify__( file: string, options: ExecFileOptionsWithOtherEncoding, ): PromiseWithChild<{ stdout: string | Buffer; stderr: string | Buffer; }>; function __promisify__( file: string, args: readonly string[] | undefined | null, options: ExecFileOptionsWithOtherEncoding, ): PromiseWithChild<{ stdout: string | Buffer; stderr: string | Buffer; }>; function __promisify__( file: string, options: ExecFileOptions, ): PromiseWithChild<{ stdout: string; stderr: string; }>; function __promisify__( file: string, args: readonly string[] | undefined | null, options: ExecFileOptions, ): PromiseWithChild<{ stdout: string; stderr: string; }>; function __promisify__( file: string, options: (ObjectEncodingOptions & ExecFileOptions) | undefined | null, ): PromiseWithChild<{ stdout: string | Buffer; stderr: string | Buffer; }>; function __promisify__( file: string, args: readonly string[] | undefined | null, options: (ObjectEncodingOptions & ExecFileOptions) | undefined | null, ): PromiseWithChild<{ stdout: string | Buffer; stderr: string | Buffer; }>; } interface ForkOptions extends ProcessEnvOptions, MessagingOptions, Abortable { execPath?: string | undefined; execArgv?: string[] | undefined; silent?: boolean | undefined; /** * Can be set to 'pipe', 'inherit', 'overlapped', or 'ignore', or an array of these strings. * If passed as an array, the first element is used for `stdin`, the second for * `stdout`, and the third for `stderr`. A fourth element can be used to * specify the `stdio` behavior beyond the standard streams. See * {@link ChildProcess.stdio} for more information. * * @default 'pipe' */ stdio?: StdioOptions | undefined; detached?: boolean | undefined; windowsVerbatimArguments?: boolean | undefined; } /** * The `child_process.fork()` method is a special case of {@link spawn} used specifically to spawn new Node.js processes. * Like {@link spawn}, a `ChildProcess` object is returned. The * returned `ChildProcess` will have an additional communication channel * built-in that allows messages to be passed back and forth between the parent and * child. See `subprocess.send()` for details. * * Keep in mind that spawned Node.js child processes are * independent of the parent with exception of the IPC communication channel * that is established between the two. Each process has its own memory, with * their own V8 instances. Because of the additional resource allocations * required, spawning a large number of child Node.js processes is not * recommended. * * By default, `child_process.fork()` will spawn new Node.js instances using the `process.execPath` of the parent process. The `execPath` property in the `options` object allows for an alternative * execution path to be used. * * Node.js processes launched with a custom `execPath` will communicate with the * parent process using the file descriptor (fd) identified using the * environment variable `NODE_CHANNEL_FD` on the child process. * * Unlike the [`fork(2)`](http://man7.org/linux/man-pages/man2/fork.2.html) POSIX system call, `child_process.fork()` does not clone the * current process. * * The `shell` option available in {@link spawn} is not supported by `child_process.fork()` and will be ignored if set. * * If the `signal` option is enabled, calling `.abort()` on the corresponding `AbortController` is similar to calling `.kill()` on the child process except * the error passed to the callback will be an `AbortError`: * * ```js * if (process.argv[2] === 'child') { * setTimeout(() => { * console.log(`Hello from ${process.argv[2]}!`); * }, 1_000); * } else { * import { fork } from 'node:child_process'; * const controller = new AbortController(); * const { signal } = controller; * const child = fork(__filename, ['child'], { signal }); * child.on('error', (err) => { * // This will be called with err being an AbortError if the controller aborts * }); * controller.abort(); // Stops the child process * } * ``` * @since v0.5.0 * @param modulePath The module to run in the child. * @param args List of string arguments. */ function fork(modulePath: string | URL, options?: ForkOptions): ChildProcess; function fork(modulePath: string | URL, args?: readonly string[], options?: ForkOptions): ChildProcess; interface SpawnSyncOptions extends CommonSpawnOptions { input?: string | NodeJS.ArrayBufferView | undefined; maxBuffer?: number | undefined; encoding?: BufferEncoding | "buffer" | null | undefined; } interface SpawnSyncOptionsWithStringEncoding extends SpawnSyncOptions { encoding: BufferEncoding; } interface SpawnSyncOptionsWithBufferEncoding extends SpawnSyncOptions { encoding?: "buffer" | null | undefined; } interface SpawnSyncReturns { pid: number; output: Array; stdout: T; stderr: T; status: number | null; signal: NodeJS.Signals | null; error?: Error | undefined; } /** * The `child_process.spawnSync()` method is generally identical to {@link spawn} with the exception that the function will not return * until the child process has fully closed. When a timeout has been encountered * and `killSignal` is sent, the method won't return until the process has * completely exited. If the process intercepts and handles the `SIGTERM` signal * and doesn't exit, the parent process will wait until the child process has * exited. * * **If the `shell` option is enabled, do not pass unsanitized user input to this** * **function. Any input containing shell metacharacters may be used to trigger** * **arbitrary command execution.** * @since v0.11.12 * @param command The command to run. * @param args List of string arguments. */ function spawnSync(command: string): SpawnSyncReturns; function spawnSync(command: string, options: SpawnSyncOptionsWithStringEncoding): SpawnSyncReturns; function spawnSync(command: string, options: SpawnSyncOptionsWithBufferEncoding): SpawnSyncReturns; function spawnSync(command: string, options?: SpawnSyncOptions): SpawnSyncReturns; function spawnSync(command: string, args: readonly string[]): SpawnSyncReturns; function spawnSync( command: string, args: readonly string[], options: SpawnSyncOptionsWithStringEncoding, ): SpawnSyncReturns; function spawnSync( command: string, args: readonly string[], options: SpawnSyncOptionsWithBufferEncoding, ): SpawnSyncReturns; function spawnSync( command: string, args?: readonly string[], options?: SpawnSyncOptions, ): SpawnSyncReturns; interface CommonExecOptions extends CommonOptions { input?: string | NodeJS.ArrayBufferView | undefined; /** * Can be set to 'pipe', 'inherit, or 'ignore', or an array of these strings. * If passed as an array, the first element is used for `stdin`, the second for * `stdout`, and the third for `stderr`. A fourth element can be used to * specify the `stdio` behavior beyond the standard streams. See * {@link ChildProcess.stdio} for more information. * * @default 'pipe' */ stdio?: StdioOptions | undefined; killSignal?: NodeJS.Signals | number | undefined; maxBuffer?: number | undefined; encoding?: BufferEncoding | "buffer" | null | undefined; } interface ExecSyncOptions extends CommonExecOptions { shell?: string | undefined; } interface ExecSyncOptionsWithStringEncoding extends ExecSyncOptions { encoding: BufferEncoding; } interface ExecSyncOptionsWithBufferEncoding extends ExecSyncOptions { encoding?: "buffer" | null | undefined; } /** * The `child_process.execSync()` method is generally identical to {@link exec} with the exception that the method will not return * until the child process has fully closed. When a timeout has been encountered * and `killSignal` is sent, the method won't return until the process has * completely exited. If the child process intercepts and handles the `SIGTERM` signal and doesn't exit, the parent process will wait until the child process * has exited. * * If the process times out or has a non-zero exit code, this method will throw. * The `Error` object will contain the entire result from {@link spawnSync}. * * **Never pass unsanitized user input to this function. Any input containing shell** * **metacharacters may be used to trigger arbitrary command execution.** * @since v0.11.12 * @param command The command to run. * @return The stdout from the command. */ function execSync(command: string): Buffer; function execSync(command: string, options: ExecSyncOptionsWithStringEncoding): string; function execSync(command: string, options: ExecSyncOptionsWithBufferEncoding): Buffer; function execSync(command: string, options?: ExecSyncOptions): string | Buffer; interface ExecFileSyncOptions extends CommonExecOptions { shell?: boolean | string | undefined; } interface ExecFileSyncOptionsWithStringEncoding extends ExecFileSyncOptions { encoding: BufferEncoding; } interface ExecFileSyncOptionsWithBufferEncoding extends ExecFileSyncOptions { encoding?: "buffer" | null; // specify `null`. } /** * The `child_process.execFileSync()` method is generally identical to {@link execFile} with the exception that the method will not * return until the child process has fully closed. When a timeout has been * encountered and `killSignal` is sent, the method won't return until the process * has completely exited. * * If the child process intercepts and handles the `SIGTERM` signal and * does not exit, the parent process will still wait until the child process has * exited. * * If the process times out or has a non-zero exit code, this method will throw an `Error` that will include the full result of the underlying {@link spawnSync}. * * **If the `shell` option is enabled, do not pass unsanitized user input to this** * **function. Any input containing shell metacharacters may be used to trigger** * **arbitrary command execution.** * @since v0.11.12 * @param file The name or path of the executable file to run. * @param args List of string arguments. * @return The stdout from the command. */ function execFileSync(file: string): Buffer; function execFileSync(file: string, options: ExecFileSyncOptionsWithStringEncoding): string; function execFileSync(file: string, options: ExecFileSyncOptionsWithBufferEncoding): Buffer; function execFileSync(file: string, options?: ExecFileSyncOptions): string | Buffer; function execFileSync(file: string, args: readonly string[]): Buffer; function execFileSync( file: string, args: readonly string[], options: ExecFileSyncOptionsWithStringEncoding, ): string; function execFileSync( file: string, args: readonly string[], options: ExecFileSyncOptionsWithBufferEncoding, ): Buffer; function execFileSync(file: string, args?: readonly string[], options?: ExecFileSyncOptions): string | Buffer; } declare module "node:child_process" { export * from "child_process"; }