g_dbus_object_skeleton_remove_interface_by_name (G_DBUS_OBJECT_SKELETON (object), "%s"); } break; z€object_skeleton_get_property (GObject *gobject, guint prop_id, GValue *value, GParamSpec *pspec) { zROBJECT_SKELETON (gobject); GDBusInterface *interface; switch (prop_id) { z