# Function unreachable_unchecked

1.27.0 (const: 1.57.0) · Source

    pub const unsafe fn unreachable_unchecked() -> !

Expand description

Informs the compiler that the site which is calling this function is not reachable, possibly enabling further optimizations.

## §Safety

Reaching this function is Undefined Behavior.

As the compiler assumes that all forms of Undefined Behavior can never happen, it will eliminate all branches in the surrounding code that it can determine will invariably lead to a call to `unreachable_unchecked()`.

If the assumptions embedded in using this function turn out to be wrong - that is, if the site which is calling `unreachable_unchecked()` is actually reachable at runtime - the compiler may have generated nonsensical machine instructions for this situation, including in seemingly unrelated code, causing difficult-to-debug problems.

Use this function sparingly. Consider using the `unreachable!` macro, which may prevent some optimizations but will safely panic in case it is actually reached at runtime. Benchmark your code to find out if using `unreachable_unchecked()` comes with a performance benefit.

## §Examples

`unreachable_unchecked()` can be used in situations where the compiler can’t prove invariants that were previously established. Such situations have a higher chance of occurring if those invariants are upheld by external code that the compiler can’t analyze.

    fn prepare_inputs(divisors: &mut Vec<u32>) {
        // Note to future-self when making changes: The invariant established
        // here is NOT checked in `do_computation()`; if this changes, you HAVE
        // to change `do_computation()`.
        divisors.retain(|divisor| *divisor != 0)
    }

    /// # Safety
    /// All elements of `divisor` must be non-zero.
    unsafe fn do_computation(i: u32, divisors: &[u32]) -> u32 {
        divisors.iter().fold(i, |acc, divisor| {
            // Convince the compiler that a division by zero can't happen here
            // and a check is not needed below.
            if *divisor == 0 {
                // Safety: `divisor` can't be zero because of `prepare_inputs`,
                // but the compiler does not know about this. We *promise*
                // that we always call `prepare_inputs`.
                unsafe { std::hint::unreachable_unchecked() }
            }
            // The compiler would normally introduce a check here that prevents
            // a division by zero. However, if `divisor` was zero, the branch
            // above would reach what we explicitly marked as unreachable.
            // The compiler concludes that `divisor` can't be zero at this point
            // and removes the - now proven useless - check.
            acc / divisor
        })
    }

    let mut divisors = vec![2, 0, 4];
    prepare_inputs(&mut divisors);
    let result = unsafe {
        // Safety: prepare_inputs() guarantees that divisors is non-zero
        do_computation(100, &divisors)
    };
    assert_eq!(result, 12);

While using `unreachable_unchecked()` is perfectly sound in the following example, as the compiler is able to prove that a division by zero is not possible, benchmarking reveals that `unreachable_unchecked()` provides no benefit over using `unreachable!`, while the latter does not introduce the possibility of Undefined Behavior.

    fn div_1(a: u32, b: u32) -> u32 {
        use std::hint::unreachable_unchecked;

        // `b.saturating_add(1)` is always positive (not zero),
        // hence `checked_div` will never return `None`.
        // Therefore, the else branch is unreachable.
        a.checked_div(b.saturating_add(1))
            .unwrap_or_else(|| unsafe { unreachable_unchecked() })
    }

    assert_eq!(div_1(7, 0), 7);
    assert_eq!(div_1(9, 1), 4);
    assert_eq!(div_1(11, u32::MAX), 0);