s.getBoolPref( "devtools.debugger.pause-on-exceptions" ), ignoreCaughtExceptions: Services.prefs.getBoolPref( "devtools.debugger.ignore-caught-exceptions" ), shouldIncludeSavedFrames: Services.prefs.getBoolPref( "devtools.debugger.features.async-captured-stacks" ), shouldIncludeAsyncLiveFrames: Services.prefs.getBoolPref( "devtools.debugger.features.async-live-stacks" ), skipBreakpoints: Services.prefs.getBoolPref( "devtools.debugger.skip-pausing" ), logEventBreakpoints: Services.prefs.getBoolPref( "devtools.debugger.log-event-breakpoints" ), // This option is always true. See Bug 1654590 for removal. observeAsmJS: true, breakpoints: sanitizeBreakpoints(await asyncStore.pendingBreakpoints), // XXX: `event-listener-breakpoints` is a copy of the event-listeners state // of the debugger panel. The `active` property is therefore linked to // the `active` property of the state. // See devtools/client/debugger/src/reducers/event-listeners.js eventBreakpoints: ((await asyncStore.eventListenerBreakpoints) || {}).active || [], }; }; /** * Bug 1720512 - We used to store invalid breakpoints, leading to blank debugger. * Filter out only the one that look invalid. */ function sanitizeBreakpoints(breakpoints) { if (typeof breakpoints != "object") { return {}; } // We are not doing any assertion against keys, // as it looks like we are never using them anywhere in frontend, nor backend. const validBreakpoints = {}; for (const key in breakpoints) { const bp = breakpoints[key]; try { if (!bp) { throw new Error("Undefined breakpoint"); } // Debugger's main.js's `syncBreakpoints` will only use generatedLocation // when restoring breakpoints. validateBreakpointLocation(bp.generatedLocation); // But Toolbox will still pass location to thread actor's reconfigure // for target that don't support watcher+BreakpointListActor validateBreakpointLocation(bp.location); validBreakpoints[key] = bp; } catch (e) { console.error( "Ignore invalid breakpoint from debugger store", bp, e.message ); } } return validBreakpoints; } exports.sanitizeBreakpoints = sanitizeBreakpoints; PK