- vs. 2-byte writes when marking bad blocks It seems that we have developed a bad-block-marking "feature" out of pure laziness: "We write two bytes per location, so we dont have to mess with 16 bit access." It's relatively simple to write a 1 byte at a time on x8 devices and 2 bytes at a time on x16 devices, so let's do it. Signed-off-by: Brian Norris Signed-off-by: Artem Bityutskiy Signed-off-by: David Woodhouse