The MTRR code for instance will deadlock if the smp_call_function is set to wait. This is because the smp_call_function will wait for the other CPUs to finish their called functions, but those functions are waiting on the caller to continue. This patch changes the generic smp_call_function code to use per cpu variables if the allocation of the data fails for a single CPU call. The smp_call_function_many will fall back to the smp_call_function_single if it fails its alloc. The smp_call_function_single is modified to not force the wait state. Since we now are using a single data per cpu we must synchronize the callers to prevent a second caller modifying the data before the first called IPI functions complete. To do so, I added a flag to the call_single_data called CSD_FLAG_LOCK. When the single CPU is called (which can be called when a many call fails an alloc), we set the LOCK bit on this per cpu data. When the caller finishes it clears the LOCK bit. The caller must wait till the LOCK bit is cleared before setting it. When it is cleared, there is no IPI function using it. Signed-off-by: Steven Rostedt Signed-off-by: Peter Zijlstra Acked-by: Jens Axboe Acked-by: Linus Torvalds Signed-off-by: Ingo Molnar žß)º–4x