groupGtMask;flat in highp uvec4 gl_SubgroupLeMask;flat in highp uvec4 gl_SubgroupLtMask;flat in highp uint gl_WarpsPerSMNV;flat in highp uint gl_SMCountNV;flat in highp uint gl_WarpIDNV;flat in highp uint gl_SMIDNV;flat in highp uint gl_CoreIDARM;flat in highp uint gl_CoreCountARM;flat in highp uint gl_CoreMaxIDARM;flat in highp uint gl_WarpIDARM;flat in highp uint gl_WarpMaxIDARM;