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    "name": "lz-string",
    "version": "1.5.0",
    "license": "MIT",
    "filename": "lz-string.js",
    "description": "LZ-based compression algorithm",
    "homepage": "http://pieroxy.net/blog/pages/lz-string/index.html",
    "keywords": [
      "lz",
      "compression",
      "string"
    ],
    "main": "libs/lz-string.js",
    "typings": "typings/lz-string.d.ts",
    "bin": {
      "lz-string": "bin/bin.js"
    },
    "scripts": {},
    "dependencies": {},
    "devDependencies": {},
    "repository": {
      "type": "git",
      "url": "https://github.com/pieroxy/lz-string.git"
    },
    "bugs": {
      "url": "https://github.com/pieroxy/lz-string/issues"
    },
    "author": {
      "name": "pieroxy",
      "email": "pieroxy@pieroxy.net"
    },
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      "target": "git://github.com/pieroxy/lz-string.git",
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    "readmeFilename": "README.md",
    "readme": "lz-string\n=========\nLZ-based compression algorithm for JavaScript\n\n## Warning (migrating from version 1.3.4 - nov 2014)\nFiles have changed locations and name since a recent release. The new release file is in `libs/lz-string.min.js` (or in `libs/lz-string.js` if you don't care for the minified version)\n\nSorry about the mess in other repos. This will not happen again.\n\n## Note on server side\n\nIf you are using one of the ports of lz-string to decode on the server what was encoded in the browser, you might want to use version 1.3.7 as the version 1.3.8 introduced a slight change in the encoding. While the JS versions are completely cross-compatible, the PHP, Go, ... versions might not be as forgiving.\n\n## Install via [npm](https://npmjs.org/)\n\n```shell\n$ npm install -g lz-string\n$ lz-string input.js > output.txt\n```\n\n## Home page\nHome page for this program with examples, documentation and a live demo: http://pieroxy.net/blog/pages/lz-string/index.html\n\n## Other languages\nThis lib has numerous ports to other languages, for server side processing, mostly. Here they are:\n\n\n* **Java:** [by Diogo Duailibe](https://github.com/diogoduailibe/lzstring4j)\n* **Java:** [by rufushuang, with base64 support and better performances](https://github.com/rufushuang/lz-string4java)\n* **C#:** [by Jawa-the-Hutt](https://github.com/jawa-the-hutt/lz-string-csharp)\n* **C#:** [by kreudom, another implementation in C#, more up to date](https://github.com/kreudom/lz-string-csharp)\n* **PHP:** [by nullpunkt](https://github.com/nullpunkt/lz-string-php)\n* **Python3:** [by eduardtomasek](https://github.com/eduardtomasek/lz-string-python)\n* **Another Python:** [by marcel-dancak](https://github.com/marcel-dancak/lz-string-python)\n* **Go** [I helped a friend to write a Go implementation of the decompression algorithm](https://github.com/pieroxy/lz-string-go)\n* **Go** [Austin wrote the decompression part as well](https://github.com/Lazarus/lz-string-go)\n* **Elixir** [by Michael Shapiro](https://github.com/koudelka/elixir-lz-string)\n* **C++/QT** [by AmiArt](https://github.com/AmiArt/qt-lzstring)\n* **C++** [by Andrey Krasnov, another implementation in C++11](https://github.com/andykras/lz-string-cpp)\n* **VB.NET** [by gsemac](https://github.com/gsemac/lz-string-vb)\n* **Salesforce Apex** (Java like language): [bilal did the port](https://github.com/bilalfastian/LZ4String)\n* **Kotlin:** [from Zen Liu](https://github.com/ZenLiuCN/lz-string4k)\n* **Dart:** [from skipness](https://github.com/skipness/lzstring-dart)\n* **Haxe:** [from markknol](https://github.com/markknol/hx-lzstring)\n* **Rust:** [from adumbidiot](https://github.com/adumbidiot/lz-str-rs)\n",
    "licenseText": "MIT License\n\nCopyright (c) 2013 pieroxy\n\nPermission is hereby granted, free of charge, to any person obtaining a copy\nof this software and associated documentation files (the \"Software\"), to deal\nin the Software without restriction, including without limitation the rights\nto use, copy, modify, merge, publish, distribute, sublicense, and/or sell\ncopies of the Software, and to permit persons to whom the Software is\nfurnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n"
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