{ "schema_version": "1.4.0", "id": "GHSA-vm4w-vmpf-hfpq", "modified": "2025-04-11T03:41:53Z", "published": "2022-05-17T05:44:29Z", "aliases": [ "CVE-2010-4391" ], "details": "Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allows remote attackers to execute arbitrary code via a crafted value in an unspecified header field in an RMX file.", "severity": [], "affected": [], "references": [ { "type": "ADVISORY", "url": "https://nvd.nist.gov/vuln/detail/CVE-2010-4391" }, { "type": "WEB", "url": "http://osvdb.org/69851" }, { "type": "WEB", "url": "http://service.real.com/realplayer/security/12102010_player/en" }, { "type": "WEB", "url": "http://www.securitytracker.com/id?1024861" }, { "type": "WEB", "url": "http://www.zerodayinitiative.com/advisories/ZDI-10-281" } ], "database_specific": { "cwe_ids": [ "CWE-119" ], "severity": "HIGH", "github_reviewed": false, "github_reviewed_at": null, "nvd_published_at": "2010-12-14T16:00:00Z" } }