function hsl2rgb(hsl) { var h = hsl[0] / 360, s = hsl[1] / 100, l = hsl[2] / 100, t1, t2, t3, rgb, val; if (s == 0) { val = l * 255; return [val, val, val]; } if (l < 0.5) t2 = l * (1 + s); else t2 = l + s - l * s; t1 = 2 * l - t2; rgb = [0, 0, 0]; for (var i = 0; i < 3; i++) { t3 = h + 1 / 3 * - (i - 1); t3 < 0 && t3++; t3 > 1 && t3--; if (6 * t3 < 1) val = t1 + (t2 - t1) * 6 * t3; else if (2 * t3 < 1) val = t2; else if (3 * t3 < 2) val = t1 + (t2 - t1) * (2 / 3 - t3) * 6; else val = t1; rgb[i] = val * 255; } return rgb; } module.exports = hsl2rgb;