a quadratic Bezier segment. Args: pt1: Start point of the Bezier as 2D tuple. pt2: Handle point of the Bezier as 2D tuple. pt3: End point of the Bezier as 2D tuple. Returns: Arc length value. Example:: >>> calcQuadraticArcLength((0, 0), (0, 0), (0, 0)) # empty segment 0.0 >>> calcQuadraticArcLength((0, 0), (50, 0), (80, 0)) # collinear points 80.0 >>> calcQuadraticArcLength((0, 0), (0, 50), (0, 80)) # collinear points vertical 80.0 >>> calcQuadraticArcLength((0, 0), (50, 20), (100, 40)) # collinear points 107.70329614269008 >>> calcQuadraticArcLength((0, 0), (0, 100), (100, 0)) 154.02976155645263 >>> calcQuadraticArcLength((0, 0), (0, 50), (100, 0)) 120.21581243984076 >>> calcQuadraticArcLength((0, 0), (50, -10), (80, 50)) 102.53273816445825 >>> calcQuadraticArcLength((0, 0), (40, 0), (-40, 0)) # collinear points, control point outside 66.66666666666667 >>> calcQuadraticArcLength((0, 0), (40, 0), (0, 0)) # collinear points, looping back 40.0 )