. Scales the output so that maximum radius rests on the edge of the axes circle and the origin is mapped to (0.5, 0.5). The transform applied is the same to x and y components and given by: .. math:: x_{1} = 0.5 \left [ \frac{x_{0}}{(r_{\max} - r_{\min})} + 1 \right ] :math:`r_{\min}, r_{\max}` are the minimum and maximum radial limits after any scaling (e.g. log scaling) has been removed. c