eys aren't changed, nothing happens. If the keys are changed and the keyset is a builtin, function get_new_keys_name() will be called for input of a custom keyset name. If no name is given, then the change to the keybinding will abort and no updates will be made. If a custom name is entered in the prompt or if the current keyset was already custom (and thus didn't require a prompt), then idleConf.userCfg['keys'] is updated in function create_new_key_set() with the change to the event binding. The item listing in bindingslist is updated with the new keys. Var keybinding is also set which invokes the callback function, var_changed_keybinding, to add the change to the 'keys' or 'extensions' changes tracker based on the binding type. Tk Variables: keybinding: Action/key bindings. Methods: load_keys_list: Reload active set. create_new_key_set: Combine active keyset and changes. set_keys_type: Command for keyset_source. save_new_key_set: Save to idleConf.userCfg['keys'] (is function). deactivate_current_config: Remove keys bindings in editors. Widgets for KeysPage(frame): (*) widgets bound to self frame_key_sets: LabelFrame frames[0]: Frame (*)builtin_keyset_on: Radiobutton - var keyset_source (*)custom_keyset_on: Radiobutton - var keyset_source (*)builtinlist: DynOptionMenu - var builtin_name, func keybinding_selected (*)customlist: DynOptionMenu - var custom_name, func keybinding_selected (*)keys_message: Label frames[1]: Frame (*)button_delete_custom_keys: Button - delete_custom_keys (*)button_save_custom_keys: Button - save_as_new_key_set frame_custom: LabelFrame frame_target: Frame target_title: Label scroll_target_y: Scrollbar scroll_target_x: Scrollbar (*)bindingslist: ListBox - on_bindingslist_select (*)button_new_keys: Button - get_new_keys & ..._name rt