 positive angle corresponding
            to a location above that plane. For example, with the default
            vertical axis of 'z', the elevation defines the angle of the camera
            location above the x-y plane.
            If None, then the initial value as specified in the `Axes3D`
            constructor is used.
        azim : float, default: None
            The azimuthal angle in degrees rotates the camera about the
            vertical axis, with a positive angle corresponding to a
            right-handed rotation. For example, with the default vertical axis
            of 'z', a positive azimuth rotates the camera about the origin from
            its location along the +x axis towards the +y axis.
            If None, then the initial value as specified in the `Axes3D`
            constructor is used.
        roll : float, default: None
            The roll angle in degrees rotates the camera about the viewing
            axis. A positive angle spins the camera clockwise, causing the
            scene to rotate counter-clockwise.
            If None, then the initial value as specified in the `Axes3D`
            constructor is used.
        vertical_axis : {"z", "x", "y"}, default: "z"
            The axis to align vertically. *azim* rotates about this axis.
        share : bool, default: False
            If ``True``, apply the settings to all Axes with shared views.
        é
