positive angle corresponding to a location above that plane. For example, with the default vertical axis of 'z', the elevation defines the angle of the camera location above the x-y plane. If None, then the initial value as specified in the `Axes3D` constructor is used. azim : float, default: None The azimuthal angle in degrees rotates the camera about the vertical axis, with a positive angle corresponding to a right-handed rotation. For example, with the default vertical axis of 'z', a positive azimuth rotates the camera about the origin from its location along the +x axis towards the +y axis. If None, then the initial value as specified in the `Axes3D` constructor is used. roll : float, default: None The roll angle in degrees rotates the camera about the viewing axis. A positive angle spins the camera clockwise, causing the scene to rotate counter-clockwise. If None, then the initial value as specified in the `Axes3D` constructor is used. vertical_axis : {"z", "x", "y"}, default: "z" The axis to align vertically. *azim* rotates about this axis. share : bool, default: False If ``True``, apply the settings to all Axes with shared views. é