#
jsdom

jsdom is a pure-JavaScript implementation of many web standards, notably the WHATWG [DOM](https://dom.spec.whatwg.org/) and [HTML](https://html.spec.whatwg.org/multipage/) Standards, for use with Node.js. In general, the goal of the project is to emulate enough of a subset of a web browser to be useful for testing and scraping real-world web applications. The latest versions of jsdom require Node.js v10 or newer. (Versions of jsdom below v16 still work with previous Node.js versions, but are unsupported.) ## Basic usage ```js const jsdom = require("jsdom"); const { JSDOM } = jsdom; ``` To use jsdom, you will primarily use the `JSDOM` constructor, which is a named export of the jsdom main module. Pass the constructor a string. You will get back a `JSDOM` object, which has a number of useful properties, notably `window`: ```js const dom = new JSDOM(`

Hello world

`); console.log(dom.window.document.querySelector("p").textContent); // "Hello world" ``` (Note that jsdom will parse the HTML you pass it just like a browser does, including implied `
`, ``, and `
` tags.) The resulting object is an instance of the `JSDOM` class, which contains a number of useful properties and methods besides `window`. In general, it can be used to act on the jsdom from the "outside," doing things that are not possible with the normal DOM APIs. For simple cases, where you don't need any of this functionality, we recommend a coding pattern like ```js const { window } = new JSDOM(`...`); // or even const { document } = (new JSDOM(`...`)).window; ``` Full documentation on everything you can do with the `JSDOM` class is below, in the section "`JSDOM` Object API". ## Customizing jsdom The `JSDOM` constructor accepts a second parameter which can be used to customize your jsdom in the following ways. ### Simple options ```js const dom = new JSDOM(``, { url: "https://example.org/", referrer: "https://example.com/", contentType: "text/html", includeNodeLocations: true, storageQuota: 10000000 }); ``` - `url` sets the value returned by `window.location`, `document.URL`, and `document.documentURI`, and affects things like resolution of relative URLs within the document and the same-origin restrictions and referrer used while fetching subresources. It defaults to `"about:blank"`. - `referrer` just affects the value read from `document.referrer`. It defaults to no referrer (which reflects as the empty string). - `contentType` affects the value read from `document.contentType`, as well as how the document is parsed: as HTML or as XML. Values that are not a [HTML mime type](https://mimesniff.spec.whatwg.org/#html-mime-type) or an [XML mime type](https://mimesniff.spec.whatwg.org/#xml-mime-type) will throw. It defaults to `"text/html"`. If a `charset` parameter is present, it can affect [binary data processing](#encoding-sniffing). - `includeNodeLocations` preserves the location info produced by the HTML parser, allowing you to retrieve it with the `nodeLocation()` method (described below). It also ensures that line numbers reported in exception stack traces for code running inside `
`); // The script will not be executed, by default: dom.window.document.body.children.length === 1; ``` To enable executing scripts inside the page, you can use the `runScripts: "dangerously"` option: ```js const dom = new JSDOM(`
`, { runScripts: "dangerously" }); // The script will be executed and modify the DOM: dom.window.document.body.children.length === 2; ``` Again we emphasize to only use this when feeding jsdom code you know is safe. If you use it on arbitrary user-supplied code, or code from the Internet, you are effectively running untrusted Node.js code, and your machine could be compromised. If you want to execute _external_ scripts, included via `