#ifndef _dsp_types_H_ #define _dsp_types_H_ #include #include // union to simplify access to the 16 bit data typedef union sc16_u { struct { int16_t re; int16_t im; }; uint32_t data; }sc16_t; typedef union fc32_u { struct { float re; float im; }; uint64_t data; }fc32_t; typedef struct image2d_s { void* data; // could be int8_t, unt8_t, int16_t, unt16_t, float int step_x; // step of elements by X int step_y; // step of elements by Y, usually is 1 int stride_x; // stride width: size of the elements in X axis * by step_x + padding int stride_y; // stride height: size of the elements in Y axis * by step_y + padding // Point[x,y] = data[width*y*step_y + x*step_x]; // Full data size = width*height } image2d_t; #endif // _dsp_types_H_